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Stellar Overload Wiki
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==Details== Here’s a few little details to keep in mind about Planets³: * The game is still in development; the trailer contains some footages from the current prototype and does not completely reflect the final product. * An average planet is 8km along each edge, which represents 3.2e+13 blocks. Yes, that’s right: thirty thousand billion blocks: 32 000 000 0000 000! The building potential from just one planet is nearly infinite. * While on a planet’s surface, the view out into the rest of the universe is nearly endless! This means even from the surface of your own planet, you’ll be able to see moons and other planets in the distance. * To ensure the game runs with a variety of graphics cards, we have implemented an algorithm of sub-resolution to be able to display a quantity of blocks a individual graphic cards can manage. * The research is one of the important points of Planets³ development because it is by making this effort that we will be able to improve the visual aspect of the game as well as the player's game experience. * The planet has a six-pyramid gravity formation, which means that your gravity will always point into the plane of the planet's surface so you can walk off one face of the cubical planet and on to the adjacent one.
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